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dimanche 10 décembre 2017

The Plantronics RIG 400 might not include the wireless or noise-cancelling features of its more expensive siblings, but it’s a headset that sounds good for the price, and includes a decent quality microphone. Unfortunately though, its open-back design means that the headphones are frequently picked up by the microphone.


If this generation has been visually defined by the emergence of 4K, then the audio equivalent has to be object-based audio, most predominantly with Dolby’s own Atmos technology, and the Plantronics RIG 400 is billed as the easiest way of getting in on this sound revolution. 
For the uninitiated, Dolby Atmos essentially offers a three-dimensional surround sound system. Rather than sound simply coming from around and behind you, Atmos allows audio to come from above you as well. 
The new technology has started to make its way into the world of cinema, but it’s also making its way into the world of games as well via the Xbox One family of machines as well as PCs running Windows 10. The $49.99 (£44.99 / AU$68) RIG 400 headset can work with the PS4, but you’ll want to use it with a Microsoft console to get the benefit of Atmos. 
We’ll get into how the Atmos support actually works in just a moment, but first let’s look at what you’re physically getting with the RIG 400 gaming headset.

Design

We’d be inclined to call the RIG 400 one of the most comfortable headsets we’ve ever used. It’s the budget sibling of the RIG lineup, which means no wireless operation or noise-cancellation, but this also has the advantage of making it fantastically light. We wouldn’t say it feels like you’re wearing nothing at all , but it certainly comes close. 
The soft fabric ear cushions sit over your ears without touching them at all and the headphones are open-backed, meaning that air can pass easily through the ear-cups to keep your ears cool. 
While we’re naturally big fans of cool ears, this does unfortunately also mean 
MIC VERSATILITY
The headset's microphone arm can be detached if you want to get some single-player gaming done without it getting in the way. 
that the headphones are very leaky when it comes to sound. If you want a headset that you can wear to block out the outside world then the RIG 400 is not it, but if you play games in a quiet house then it’s less of a problem. 
This is a wired headset, and by default Plantronics uses a combination mic / headphone jack to transmit audio. This is a jack that’s compatible with most phones, the PS4 and the Xbox One. If you want to use it with a PC, Plantronics supplies a Y-splitter so you can plug it into separate microphone and headphone jacks. 
We spent most of our time with the headset playing on PC, and we grew to become very frustrated with this splitter, which doesn’t obviously label its microphone and headphone sides. We plugged the cables in the wrong way round more times then we’d care to admit, and we’d be surprised if you didn’t do the same. It’s not the biggest inconvenience, but clearer labelling would have been a big help here. 
Finally, an in-line remote includes mute and volume sliders.

Atmos explained

Since Dolby Atmos is forming a key part of the RIG 400’s marketing push, it’s worth taking some time to explain exactly how this functionality works. It’s not an exclusive feature to this brand of headsets, but Plantronics does simplify the process for you. 
It does this by including a license key for Atmos in the box with every pair of headphones. You can use a different pair of headphones to get Atmos, but you’ll have to buy this license separately to do so. 
On PC, the license is inputted into the Xbox app. It’s then attached to your Xbox account, and it then applies across your PC and any Xbox One consoles that you use the same profile on. 
Where it gets complicated is that this license only applies to games purchased through Microsoft’s own store. There are other games available through services such as Steam and Battle.net that support Atmos on PC, but which you don’t need this license key to access. Boot up Overwatch with your current pair of headphones and you can turn on Atmos with no problem. 
It’s a complicated situation, and Plantronics has done a good job to simplify it as much as it can. The important thing to realise, however, is that if you like your current headset and want to upgrade to Atmos, then there’s no need to buy new hardware. You just need to buy the Dolby Atmos license from the Microsoft store. 

Performance

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Once you get over the Atmos confusion, the headphones sound great, and the microphone works well with people we played with reporting that our voice sounded nice and clear. 
All the sounds you’d expect from a match of PlayerUnknown’s Battlegrounds were clear and distinct, from the sound of footsteps of enemies creeping overhead, to the crack of gunshots in the distance.  
Although detail was good, we were impressed most of all with how spacious the sound was, which really benefits a game like PUBG where spacial awareness is at its most important. 
This headset can even do a decent job of playing music. Their ‘gamer’ styling and leaky acoustic design means we wouldn’t want to use them in the outside world much, but the option is there for those that want it. 
When playing music you realise that the bass response of these headphones doesn’t quite have the kick of a more expensive pair, but since this headset sits at the budget end of the spectrum we’re inclined to forgive this omission, particularly when the alternative in so many cases seems to be to introduce an overwhelming amount of bass. 
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Our single biggest issue with the headset is that the amount of sound leakage is such that the microphone frequently picks up the output of the headphones. Although you don’t notice it yourself while using them, other people talking to you will be able to hear themselves. 
This makes the headset feel a lot cheaper than it actually is. You can be heard loud and clear by the people you’re playing with, but there’s a constant feedback loop that can be heard even when you’re playing at low volumes. 
It’s a really unfortunate problem, and one that seriously undermines the headset as a communications device, even if the quality of both the headphones and the microphone are individual very respectable, especially at this price. 

Verdict

If you’re just looking for a pair of headphones to play single-player games with, particularly on Xbox One or Windows 10, then the Plantronics RIG 400 has a lot going for it. 
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Audio quality is decent at this price point, fit is very comfortable, and the soundstage is lovely and wide. The inclusion of a Dolby Atmos license is a great addition for anyone looking to try out the technology on those games that support it, even if you’re able to buy it separately for your current headset. 
But the unfortunate feedback problems between the headphones and the microphone mean that we’re not able to recommend the headset for use in multiplayer gaming where you’re going to be talking to others. It’s simply too annoying for your teammates to be able to hear themselves constantly fed back through the headset’s microphone. 

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mardi 5 décembre 2017

The Honor 7X is the first mid-range device to bring an 18:9 ratio display to the market, and that’s impressive considering the price point. A few issues with performance, and the absence of NFC, mean it’s not a must-have phone though.


Honor has previously blown us away with what it can put in cheaper handsets, and the Honor 7X has made another leap forward by bringing an elongated 18:9 bezel-less display to the mid-range market for the first time.
This is especially surprising as the Honor 9 – which the company launched earlier this year – still has a ‘standard’ 16:9 display, unlike most other flagship devices this year.
Following on from the Honor 6X was going to be a hard task for the brand – that was a great phone, particularly if you want a cheaper handset with good spec inside. So does the Honor 7X innovate enough to make it another impressive affordable phone? 
The Honor 7X sits at the lower end of mid-range devices and will cost $199 or £269.99 (about AU$475) SIM-free. It’s up for pre-order now at the Honor website, and if you order on December 5 you’ll get the phone by December 15 in both the US and UK, but we don’t have any details on the Australian release or news for other markets yet.
If you buy the Honor 7X in the UK (from Argos, Amazon, Very or the Honor store) you’ll get a free pair of headphones worth £69.99, although you’ll need to be quick as that offer is likely to be available for a limited time only. We don’t currently know if that deal will be available in other markets.
We also know that in the UK you’ll be able to buy the phone on contract from Three at the start of next year, although we don’t know the exact release date.

Design and display

The Honor 7X features a fully metal design that's attractive, although the back of the phone is flat, so it doesn't sit in the hand as comfortably as the Honor 6X did. It does make it thinner than a lot of other popular phones, at 4.6mm, and if you're looking for a slimline device this is an appealing option.
The back panel is metal, but it doesn’t have the same close-to-high-end feel as, say, the Nokia 6. Despite the overall finish on the Honor 7X, the metal doesn't feel as satisfying as when you're holding the glass-backed Honor 9. 
The fingerprint sensor is located on the rear or the handset, and we found it easy to reach when holding the phone.
That scanner tech works quickly, but if you’ve got the phone on your desk it’s generally quicker to enter your PIN or unlock pattern on the screen than it is to pick the phone up so you can hit the sensor.
On the bottom edge of the device is a 3.5mm headphone jack, which is welcome if you use wired headsets. You'll find the micro USB port and speaker grille there too.   
Honor is toting the 7X's display as a major upgrade, and it's certainly impressive that the company has managed to squeeze an almost 6-inch display into a body that would traditionally accommodate a 5.5-inch screen.
The 5.93-inch screen extends closer to the sides of the device than some other phones; it's not as attractive as the way the iPhone X or Samsung Galaxy S8 adopt the 18:9 aspect ratio, but that’s to be expected considering this phone is much cheaper.
We found the screen to be bold and vibrant with a high resolution. It isn't as impressive as the screens on a lot of flagship devices, with a Full HD+ 2160 x 1080 resolution equating to 408 pixels per inch, but it’s a very good display considering the mid-range price of this phone.
That resolution is the same as you get on the more expensive OnePlus 5T, but comparing the two phones side by side you can see that the Honor is a little dimmer, and doesn’t have the vibrancy of the OnePlus.
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One irritation with the screen is that most apps will default to the 16:9 screen ratio, and you’ll sea blue notification at the bottom of the screen, prompting you to tap to switch to full-screen mode.
It feels like an unnecessary step when we wanted to use all apps with the 18:9 display. For example, when setting up a watch within the Android Wear app we tapped the option to switch to full-screen mode, and part-way through the setup process it rebooted the app and kicked us back to the start.
We didn’t find any apps that wouldn’t embrace the extended screen, but you’ll have to wait a few seconds for apps to reboot when you press that button, which isn’t very helpful when a lot of other devices do this by default.
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lundi 4 décembre 2017

The Huawei Watch is not perfect, but it is a looker and edges closer to earning the "smartwatch I'd actually wear" title.

The Huawei Watch was a hotly anticipated premium Android Wear device, it has a fully circular screen, it's made from expensive materials, and the battery life is actually half decent.

Released after the Apple Watch, the Huawei Watch is part of the third generation of Android Wear devices. It's got a few new tricks that have been picked up from its Apple counterpart, but in truth Google's wearable OS has plenty of its own ideas up its sleeve.

It's also since been replaced by the Huawei Watch 2, so you'll need to be looking for this as a real bargain way to get into Android Wear.
At launch prices started at around £299 (US$349.99, AU$549), making it one of the more expensive Android Wear watches, though it's since dropped substantially and can be found for around £175 in the UK. Prices don't seem to have dropped as much in the US, but you can still often pick it up for well under $300.
But it's still not the cheapest wearable around, and it's getting on a bit, so is the Huawei Watch worth the cash, or is your money better spent on a cheaper Android Wear device such as the uncannily similar looking Motorola Moto 360? Or something newer like the Huawei Watch 2?

Google doesn't let device manufacturers customise its wearable UI, so in terms of functionality it's identical to most other Android Wear smartwatches.

As with all Android Wear devices, the Huawei Watch will work with any Android handset running Android 4.3 or above - and it'll work with iOS devices running iOS 9 or higher.

In terms of specifications, the Huawei Watch is reasonably well equipped with a 1.2GHz Qualcomm Snapdragon 400 CPU, 512MB of RAM, 4GB of internal storage and a 300mAh battery. That's on par with more recent Android Wear smartwatches.

Display

  • Sharp, fully circular screen
  • Bright and vibrant
The Huawei Watch features a fully circular AMOLED display measuring 1.4-inches in diameter. That makes it slightly larger than the LG G Watch Urbane, larger than the 42mm Moto 360, but smaller than the 46mm Moto 360.
The device impresses with a high resolution of 400 x 400 pixels. That gives a pixel density of 286ppi, which is on par with the Apple Watch's retina display (290ppi or 302ppi for the 42mm watch).
The extra pixels really stand out when putting the Huawei Watch next to other circular Android Wear watches from the same sort of period, including the Moto 360 and LG G Watch Urbane. It's visibly much sharper, and clearer as a result.
However, more recent Android Wear watches such as the Huawei Watch 2 and LG Watch Sport have it beat.
It's our opinion that circular displays are more aesthetically appealing than the square displays of the likes of the Apple Watch and Sony Smartwatch 3. It looks more like a traditional, analogue watch, but we understand some people prefer square watches.
One advantage of having a completely circular screen (as opposed to the Moto 360, with its flat tyre), is the ability to use white watch faces without ruining the design.
During my time with the watch I had the brightness setting on level 3 (out of 5), I never had an issue with the screen in direct sunlight, but the brightness can be boosted temporarily with 'Brightness Boost' if you are having problems.
The colours are vibrant, and really pop from the screen.
With ambient mode on, after several seconds of inactivity the screen will dim, however, the time will still be displayed with a reduced interface. It's a useful feature that allows you to view the time without needing to raise your arm and flick your wrist to wake the screen (like with the Apple Watch).

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samedi 2 décembre 2017

For VR newcomers, the new Gear VR with controller is one of the best options on the market and one of the most affordable, at that. If you own the latest Samsung phone, or one released two years ago, this headset/controller combo is the best option available.

As far as phone accessories go, the Samsung Gear VR has always been one of the best. But now, paired with a motion controller, you owe this to yourself if you own a Samsung smartphone.

The revised Gear VR touts a streamlined, slightly improved design and features a USB-C connector that hooks directly into the Samsung Galaxy S8 and Samsung Galaxy S8 Plus. However, the big draw here is the included wireless controller.

It’s a small remote that looks similar to an HTC Vive controller, elevated touchpad, punchy trigger and all. And while it may not get points for originality, it just works. Placed in either the right or left hand, this controller is simple to pair to your phone and the motion controls add a new level of interactivity that was sorely missing from the Gear VR suite.


While the amount of titles that support motion controls are slim at the moment, what is there is actually a pretty good start. The Google Daydream View is a step ahead in that regard, as it launched last year, but I’d expect Samsung and Oculus to catch up rather quickly.

Altogether, with the robust and ever-growing collection of VR content and the new controller, the new Gear VR is a painless recommendation. It’s lighter, more comfortable and cross-compatible with older Samsung phones, too. However, if you already own a previous version of the headset, you can pick up the controller separately.  
(Update: At its Oculus Connect 4 keynote held on October 11, Facebook announced Oculus Go, a headset from the makers of the Oculus Rift that doesn’t require a phone or a computer to function. It also shares some compatibility with the Samsung Gear VR in that they both have access to the same games and applications. The controller for the Oculus Go, too, will be similar to that of the Samsung Gear VR on the market currently.
In other news, deciding between the Gear VR and Daydream View is now a bit more difficult, as Samsung has added Daydream compatibility to the S8 and S8 Plus. What's more, you can nab the now-older Daydream View on discount, while the new 2017 model that offers more comfort is $99)

Samsung Gear VR price and release date

The new Samsung Gear VR will release April 21 to the tune of $129 (about £100, AU$117) and includes both the updated headset and its new accompanying controller. If you hunt, you can find it for cheaper online.
For those already rocking a Gear VR headset, Samsung plans on selling the controller separately for $39 (about £30, AU$50).
Comparatively, the 2015 version of the headset originally cost $99 (£80, about AU$130) but dropped down to a price of about $60 or £50 from some sources. 

Design

The look of the new versus the old Samsung Gear VR isn’t night and day, though it has shed about a quarter pound in weight. When compared to the sleeker, smaller Google Daydream View, it’s still rather monstrous, but its size advantage yields unique benefits over Google’s one-size-fits-all headset.

First off, the optics inside can be adjusted using the top-mounted dial to make the picture easier to see for your eyes. Google’s headset comes at a fixed position and it may take some extra effort to see a clear image.

Keeping the light out is something that the Gear VR has always been good at and the new model is no exception. A welcome area of improvement is the breathability of the headset. On the first iteration, things would get steamy after a few minutes of use, rendering the lenses foggy like a mirror after a hot shower. But by adding a few more air vents beneath the eyes, I no longer find this to be an issue.

Compared to the older model, the cushion that rests around your eyes and nose is noticeably cozier and more supportive. Included in the box is a controller holder that can be installed into the head strap for easy storage.
The buttons and port location are familiar on the new headset, though they have received some tweaking. To match the layout of the new controller, the new headset’s touchpad now features a home button to take you straight out of any app or game that using you’re using.

Confusingly, Samsung steamrolled the directional pad-shaped indicators on the touchpad. Sure, if you’ve used the Gear VR before, you’ll probably adjust easily to the change. But VR first timers might be put off, as the new solution doesn’t present the most intuitive control scheme.

Instead of the microUSB port found on bottom of the original Gear VR that was used for keeping your phone charged, the new headset features a USB-C port that can do the same. Samsung touts it as a multifunction port, so it’s very likely that we’ll see more accessories coming that expand its capabilities, much like how the controller has done.

Samsung includes a swappable microUSB connector, which enables compatibility with the following devices: 
  • Samsung Galaxy S7
  • Samsung Galaxy S7 Edge
  • Samsung Galaxy Note 5
  • Samsung Galaxy S6
  • Samsung Galaxy S6 Edge
  • Samsung Galaxy S6 Edge Plus
  • And likely, the refurbished Samsung Galaxy Note 7, whenever that shows up.



Controller

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The little controller is certainly the highlight of the show, so let’s dig into it. The motion-enabled wand matches the dark aesthetic of the new Gear VR, though it also goes nicely with the older model.

Powered by two AAA batteries, the small controller features a volume rocker, as well as a circular touchpad and the back and home button duo to mimic what’s found on the side of the headset. On its back, there’s a single trigger, which is nice to have for the inevitable onslaught of first-person shooters.

There are a handful of games that offer controller compatibility and they work in a manner that you’d expect if you’ve played anything on Google’s Daydream headset or even the Nintendo Wii. You can aim the controller around in the virtual reality world to select, shoot or pick up objects. Compared to other experiences, Samsung’s controller feels and performs on par.

For many early pre-order adopters of the Samsung Galaxy S8 and Samsung Galaxy S8 Plus, the new headset and its controller will come free. But even at $39 (about £30, AU$50), the controller is a welcome, well built addition to the Gear VR family.


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